Home Codebug Roll the dice codebug example

Roll the dice codebug example

A simple dice game on a codebug

Go to http://www.codebug.org.uk/create/ and paste the code in, the good thing is this also generates a Python and blockly example

Code

[codesyntax lang=”javascript”]

var delay;
var pressed;
var count;


codebug_direction('U');
codebug_sleepafter(1);
io_configure(0, IO_DIGITAL_INPUT);
io_configure(1, IO_DIGITAL_INPUT);
io_configure(2, IO_DIGITAL_INPUT);
io_configure(3, IO_DIGITAL_INPUT);
io_configure(4, IO_DIGITAL_INPUT);
io_configure(5, IO_DIGITAL_INPUT);
io_configure(6, IO_DIGITAL_INPUT);
io_configure(7, IO_DIGITAL_INPUT);
io_configure_pullup(0, 0);
io_configure_pullup(2, 0);
io_configure_pullup(3, 0);
io_configure_pullup(4, 0);
io_configure_pullup(5, 0);


delay = 60;
pressed = 0;
count = 1;
while (true) {
  if (io_get_input('A') == 1) {
    pressed = 1;
    fivebyfivedisplay.clear();
    fivebyfivedisplay.update();
    while (io_get_input('A') == 1) {
      count = count + 1;
    }
    count = count % 6;
  }
  if (1 == pressed) {
    fivebyfivedisplay.sprite_render(0, 0, sprite_build([[1, 1, 1, 1, 1], [1, 0, 0, 0, 1], [1, 0, 0, 0, 1], [1, 0, 0, 0, 1], [1, 1, 1, 1, 1]]));
    fivebyfivedisplay.update();
    sleep(delay);
    fivebyfivedisplay.sprite_render(0, 0, sprite_build([[1, 1, 1, 1, 1], [1, 0, 0, 0, 1], [1, 0, 0, 0, 1], [0, 0, 0, 0, 1], [0, 0, 1, 1, 1]]));
    fivebyfivedisplay.update();
    sleep(delay);
    fivebyfivedisplay.sprite_render(0, 0, sprite_build([[1, 1, 1, 1, 1], [0, 0, 0, 0, 1], [0, 0, 0, 0, 1], [0, 0, 0, 0, 1], [0, 0, 0, 0, 1]]));
    fivebyfivedisplay.update();
    sleep(delay);
    fivebyfivedisplay.sprite_render(0, 0, sprite_build([[0, 0, 0, 1, 0], [0, 1, 0, 0, 1], [1, 0, 0, 0, 1], [0, 0, 0, 0, 1], [0, 0, 0, 0, 0]]));
    fivebyfivedisplay.update();
    sleep(delay);
    fivebyfivedisplay.sprite_render(0, 0, sprite_build([[0, 0, 1, 0, 0], [0, 1, 0, 1, 0], [1, 0, 0, 0, 1], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0]]));
    fivebyfivedisplay.update();
    sleep(delay);
    fivebyfivedisplay.sprite_render(0, 0, sprite_build([[0, 0, 1, 0, 0], [0, 1, 0, 1, 0], [1, 0, 0, 0, 1], [0, 1, 0, 1, 0], [0, 0, 0, 0, 0]]));
    fivebyfivedisplay.update();
    sleep(delay);
    fivebyfivedisplay.sprite_render(0, 0, sprite_build([[0, 0, 1, 0, 0], [0, 1, 0, 1, 0], [1, 0, 0, 0, 1], [0, 1, 0, 1, 0], [0, 0, 1, 0, 0]]));
    fivebyfivedisplay.update();
    sleep(delay);
    fivebyfivedisplay.sprite_render(0, 0, sprite_build([[0, 0, 0, 0, 0], [0, 0, 1, 0, 0], [0, 1, 0, 1, 0], [0, 0, 1, 0, 0], [0, 0, 0, 0, 0]]));
    fivebyfivedisplay.update();
    sleep(delay);
    if (0 == count) {
      count = 6;
    }
    if (1 == count) {
      fivebyfivedisplay.sprite_render(0, 0, sprite_build([[0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 1, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0]]));
      fivebyfivedisplay.update();
    } else if (2 == count) {
      fivebyfivedisplay.sprite_render(0, 0, sprite_build([[0, 0, 0, 0, 1], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [1, 0, 0, 0, 0]]));
      fivebyfivedisplay.update();
    } else if (3 == count) {
      fivebyfivedisplay.sprite_render(0, 0, sprite_build([[1, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 1, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 1]]));
      fivebyfivedisplay.update();
    } else if (4 == count) {
      fivebyfivedisplay.sprite_render(0, 0, sprite_build([[1, 0, 0, 0, 1], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [1, 0, 0, 0, 1]]));
      fivebyfivedisplay.update();
    } else if (5 == count) {
      fivebyfivedisplay.sprite_render(0, 0, sprite_build([[1, 0, 0, 0, 1], [0, 0, 0, 0, 0], [0, 0, 1, 0, 0], [0, 0, 0, 0, 0], [1, 0, 0, 0, 1]]));
      fivebyfivedisplay.update();
    } else if (6 == count) {
      fivebyfivedisplay.sprite_render(0, 0, sprite_build([[1, 0, 0, 0, 1], [0, 0, 0, 0, 0], [1, 0, 0, 0, 1], [0, 0, 0, 0, 0], [1, 0, 0, 0, 1]]));
      fivebyfivedisplay.update();
    }
    pressed = 0;
  }
}

[/codesyntax]

 

To test this out , simply upload the example – following the instructions on the website. Press the A button to roll the dice